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Devlog
Patch v0.9.7
December 10, 2023
by
TeunHarm
Small patch to address a few crashes, save issues and improve a few systems. Changelog: Fixed entities and villagers being lost when region got saved while they were unloaded. Fixed crash when spawnin...
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Patch v0.9.6
November 29, 2023
by
TeunHarm
The time has finally come for the new region save system. This release also includes various optimisations around world generation, ticking and rendering. Changelog: Regions for world saving, see the...
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Patch v0.9.5
October 06, 2023
by
TeunHarm
Hey, back again with another quick little patch, fixing a couple critical issues. Changelog: In game menus can now be opened again. Loading some worlds no longer returns you to the menu. DLSS is back,...
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Patch v0.9.4
September 30, 2023
by
TeunHarm
Another quick little patch with a few more bug fixes. Changelog: Grass, flowers and other small foliage now breaks in two or three hits. Villagers don't drop their inventory every time they are hit an...
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Patch v0.9.3
September 18, 2023
by
TeunHarm
A quick fix addressing some left over bugs from the last patch. Changelog: Pockets are now saved. You can switch between pockets again. Villagers now make sounds when breaking foliage. Villagers are n...
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Patch v0.9.2
September 18, 2023
by
TeunHarm
I'm finally back, hope summer was pleasant, I was very busy with my summertime job, but now I'm back with another update. This one mainly focused on a few performance improvements and various bug fixe...
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Patch v0.9.1
May 21, 2023
by
TeunHarm
Time for the first patch, containing some important bug fixes. Changelog: The pocket craft doesn't show up. Pocket count is not saved. Resources now correctly despawn when unloaded. Dropped items now...
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HexaLife v0.9: Villages update
May 20, 2023
by
TeunHarm
Time for another update, and not a small one either. This one includes the start of the main feature of the game, villages, and also provides a lot of QoL improvements. Changelog: Added villages (for...
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Patch v0.8.6
April 11, 2023
by
TeunHarm
Time for another patch. From now on I'll try to release one about every two weeks. Here's the changelog: Removed temperature system, it never worked as intended, and doesn't play a major role for the...
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Patch v0.8.5
March 21, 2023
by
TeunHarm
Here's another patch fixing some more bugs and adding back an old feature, climbing! Changelog: Added climbing, when jumping towards a wall, the player will hang to the ledge, and if you go forward, h...
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Patch v0.8.3
February 25, 2023
by
TeunHarm
1
Another week, another patch, mainly focusing on bugfixes. Changelog: Natural health regeneration is back. Cooked meat can now be eaten again. Added death screen with respawn button. World now correctl...
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v0.8 beta out, and update cycle changed
February 09, 2023
by
TeunHarm
Hey, it's been a little while since the last update, but here it finally is, well, the beta at least. This is quite a unique update, since the main goal was to improve and futurproof every old system...
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v0.7: Multiplayer beta, now available!
November 06, 2021
by
TeunHarm
1
Hey everyone, It's been a while, but I'm very happy to announce that the next update is stable enough to enter open testing for final bug fixing. This is a really important phase for this update, sinc...
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v0.6.4: Overflow update
May 22, 2021
by
TeunHarm
Hey, time for another update. This one brings a cleaned up inventory system, which will also work for the coming multiplayer update. Plus some cool new features are also brought along. Changelog: Impr...
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v0.6.3 Bigger hotfix
May 14, 2021
by
TeunHarm
Hey, back again with another hotfix. This one fixes alot of issues, and adds a cool new range weapon. Changelog: Added bomb, does large area attack, even destroyes nearby foliage. Added sulfur, gunpow...
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v0.6.2 Small hotfix
May 11, 2021
by
TeunHarm
Hey, here is a quick hotfix that removes some critical bugs. Fixes: Fixed crash on startup that some people had. Fixed color picker acting strange. Lowered biome height. Fixed animal rotation. Improve...
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v0.6.1 now available!
May 09, 2021
by
TeunHarm
Hey everyone, This is a big update, it changes many backend things and is intended to fix many issues. It also comes with some spicy new features and changes, so go check it out! Changelog: Completly...
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v0.6: Tech update
April 05, 2021
by
TeunHarm
Hey everybody, Today is the release of the tech update.. this update contains a whole new branche of content with more things to come too! It also improves alot of things. Patch notes: New tech conten...
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v0.5 out now!
March 07, 2021
by
TeunHarm
Hey guys, I've finally got an update ready for you, has you have voted, I will now release features when ready. This feature update contains the begining of the biome rework. Onto the changelog: Biome...
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Update plan news
February 22, 2021
by
TeunHarm
Hey guys, It's been a while since the last update to the game, which is something that I don't really like, and you neither I think.. So I've been thinking for a while about changing my update procedu...
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Little update
January 25, 2021
by
TeunHarm
Hey, It's been a while since the last update, don't worry, I'm still hard at work on the game. Here is a little sneak peak of the next update, make sure to follow me on twitter where I post more sneak...
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An update on multiplayer.
November 22, 2020
by
TeunHarm
1
Hey, I hope everyone is doing great today. Has you may have noticed, the game hasn't got an update in a while. And that's because I was fully focused on the multiplayer aspect of the game, and it appe...
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v0.4.2: Dungeon Survival, Out now!
October 11, 2020
by
TeunHarm
I'm very pleased to announce that the v4.2 is now officialy out! This isn't the multiplayer update yet.. the multiplayer update will be the next one, the v4.5! But this update contains lots of bugs fi...
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Linux version release!
September 02, 2020
by
TeunHarm
1
It's finally here, the linux version. If you encounter any issues using, please report them below has a comment! If you have issues unzipping the file, you can use a tool called "unrar", installation:...
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v0.4 Team fight beta available now !
August 01, 2020
by
TeunHarm
It's finally here, sorry for the delays, it was quite a tricky update, I hope you'll enjoy it! Disclaimer : There are still bugs, if you find any, please report them as a comment here! Now, onto the p...
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v4 Progress update
July 13, 2020
by
TeunHarm
I know you're all waiting for the update, and that I have been quite secretive about it. But, after trying my best, and seeing the current situation. I think that the best option is to push the releas...
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v4 Teaser
July 01, 2020
by
TeunHarm
1
Here is a little teaser for the v4 of HexaLife, the Team fight update. It is quite a big update, thus the release date may change, I will try my best to keep on schedule! Current internal release date...
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Progress update
June 09, 2020
by
TeunHarm
1
It's been a while, isn't it.. But I'm back, with some good news. The V4 is coming along really nicely, and the current release date is planned for the beginning of july. I know it is still a while, bu...
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Generator update
May 17, 2020
by
TeunHarm
1
It's been a while, but it's finally here ! This update contains a lot of new stuff, including a whole new generator ! Changes : New generator Better biome blending Ladders Blast furnace Tools Fire sou...
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Patch & craft
April 30, 2020
by
TeunHarm
1
Fixes : Camera locking after opening multiple menus. Duplicating items when dropping Spawning under the map New things : Added bed, you can now skip the night. Added crafting table, currently has one...
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Beta out now !
April 29, 2020
by
TeunHarm
1
Good news ! The HexaLife beta is now available on itch, it will be available tomorow on gamejolt. Warning : Expect bugs and lack of content at start, there will be regular updates. Musiques are tempor...
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Beta announcement
April 27, 2020
by
TeunHarm
1
#beta
I am very happy to announce that the beta of HexaLife will come out this week, I am not yet sure of the day, but it won't take long. What will the beta contain : An infinite procedural world. Animals...
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