Patch v0.8.6


Time for another patch. From now on I'll try to release one about every two weeks. Here's the changelog:

  • Removed temperature system, it never worked as intended, and doesn't play a major role for the gameplay of the game.
  • Armor is back, works just like before.
  • Tools now break foliage faster.
  • New dungeon entrance, which is easier to find.
  • Tile and chunk calculation is now exact, this fixes entities, builds and resources not despawning when their chunk is unloaded due to unprecise math.
  • Added some more graphical options (resolution selection, render scale for TSR).
  • Settings should be applied in a more reliable way.
  • Various enemy improvements, including spawing in dungeons.

That's it for now, next update will probably bring oceans in order to finish the world generation.

Files

HexaLife - Latest 562 MB
Apr 11, 2023

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